Clash of Camps 0.1.2 Patch Notes


Clash of Camps 0.1.2 Patch Notes:

1) New Content:

1.1) New Flag Colors:

- Pink: Your opponent's Flag color ability is disabled.

Note: Total number of Flag Colors has now increased to 9.

1.2) New Units:

- Opportunistic: Human. On Reroll: 50% Chance to +1 Power.

Note: "On Reroll" effect has changed and renamed. Read more below.

Note: New mechanism (Groups) is added to the game. Read more below.

- Bunny: Animal. +1, +3 if adjacent to an empty Tile.

- Cat: Animal. Your Animals give +1 Power more.

Note: Total number of Units has now increased to 43.

1.3) New Mechanisms:

- Groups: Units can now belong to a group or more (Currently there are these groups: Human, Animal or None. More groups will be added later)

Note: All previous cards are now "Human", except "Chameleon", "Dog" (both are "Animal"), Devil and Angel (both are "None").

2) QoL Features:

2.1) Group Name:

Unit Cards now show the Group of that Unit at the bottom (if they have a Group).

3) Polish:

3-1) Visual Effects:

Added coin flip to tie breakers and start of game.

Note: Coin flips were real before this, but now you can actually see them!

4) Bug Fixes and Changes:

Improved AI of higher levels to consider Units' Groups.

Revised AI of multiple levels to consider more synergies.

Changed "On Reroll" to "when rerolled". Now "On Reroll" effects activate when you Reroll while that Unit is on the Board. As a result, Card text of "Angry" and "Substitute" are now changed ("Angry" is now really angry!).

Changed end of Round text from "Player X is winner!"  to "Player X wins!".

Fixed a bug where changing total number of Rounds didn't change the required number of Rounds to win.

Fixed a bug where returning to Main Menu while particle effects (except those of the background) where still on the scene, would crash the game after a short while.

Files

Clash of Camps_PC.7z 25 MB
6 days ago
Clash of Camps_Web.zip Play in browser
6 days ago

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