Clash of Camps 0.1.1 Patch Notes
Clash of Camps 0.1.1 Patch Notes:
1) New Content:
1.1) New Flag Colors:
- Brown: You have 1 more Unit on your Bench.
Note: Total number of Flag Colors has now increased to 8.
1.2) New Units:
- Arranger: +1 Power. On Play: Refreshes your Bench.
- Zapper: On Play: -2 to your opponent.
- Burster: On Play: +2 Power
- Playmaker: +1 Power to any player who plays a Unit with On Play effect.
- Coward: +3 Power, -2 if you do NOT have more Units than your opponent.
Note: Total number of Units has now increased to 40.
1.3) New AI Level:
- Level 11 (Legend): Better evaluation of Bench Units, can play risky moves, improved Reroll usage, smarter unit plays, etc.
2) QoL Features:
2.1) Keyboard Controls:
- Added "A", "S" and "D" keys for quick selection of the first, second and third offered Units respectively.
- Added 1-9 keys for quick selection of the respective Tiles.
- Added "Spacebar" key for Reroll.
- Added "E" key for End Turn (when possible).
- Added "M" key for quick return to Main Menu.
2-2) New Options:
- Added an option to disable/enable background particles effect.
3) Polish:
3-1) Menus:
- Added a (cool!) Main Menu.
- Added a new "Keyboard Controls" section.
- Added a new visual tutorial for different important In-Game elements (in Keyboard Controls section).
- Added order of Tiles' Power calculation in How To Play section.
- Changed Flag Selection screen design to fit the new changes/additions.
3-2) Visual Effects:
- Added a "Pop" animation for Units upon being offered, giving Power, being activated, etc.
- Added Particles for playing a Unit, gaining Power, etc.
- Changed some end of round colors and effects.
- Added "Pop" animation for some texts here and there!
3-3) Auditory Effects:
- Added music to Main Menu and Flag Selection screen.
- Added a new SFX for Reroll.
4) Bug Fixes and Changes:
- Improved AI levels 9 and 10.
- Fixed some miscalculations across different AI levels.
- All buttons now show appropriate color on hover/press.
- Fixed Rounds starting at Turn 0.
Note: It was just a visual bug.
- Fixed Round Counter reading "Turn" instead of "Round".
Note: Another visual bug!
- Changed Angry's card text for more clarity.
- Changed words "Unit" and "Units" in all card texts to the Unit icon for more clarity.
- Changed some card text containing the word "Opponent".
5) Misc.
- Added Splash Art.
- Polished the game page's Cover Art.
Get Clash of Camps
Clash of Camps
Simple, fast and strategic 1v1 game of power control! Play against another player or AI!
Status | In development |
Author | GoodGuyGames |
Genre | Strategy, Card Game |
Tags | 2D, Fast-Paced, Godot, play-against-ai, Simple, Two Player |
More posts
- Clash of Camps 0.1.2 Patch Notes36 days ago
- Releasing Clash of Camps (Alpha)39 days ago
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